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Jamie not pleased...
The potentially interesting thing here is this:
"The model also caps winning margins at 10 points in accounting for the event of a blowout score."
That might actually stop some of these early season cupcake games that no one but basketball coaches seem to like. If the NCAA model doesn't credit you with anything more than a ten point win against a team as bad as, say, Grambling then why would a good team play them? They had a decent record this past season, so playing them wouldn't have been bad for your RPI, but by advanced metrics they were bad. A ten point win against them, especially at home, would be considered to be a poor result for any NCAA tournament hopeful. Does this mean that teams that think they are tournament contenders are going to avoid the top teams from the really bad leagues in favor of playing bottom teams from much better leagues?
I agree with this take. I think this incentivizes scheduling teams you are confident in beating by double digits, rather than one you expect to beat, but could be a little closer.I always believed RPI was too inaccurate. One big reason for its inaccuracy, IMO, was that it didn't account at all for blowout scores; but only whether a team won or lost a game. Giving credit for up to 10 points for blowouts is a step in the right direction--although I would have liked the cap to be higher than 10 points--maybe 15-20 points just because there are some cupcake opponents that you should be penalized for not beating by at least 15-20.
The above being said, I doubt the new system will discourage teams from scheduling cupcakes OOC since a cap at a 10 point margin of victory might actually encourage scheduling some cupcakes vs the RPI only caring whether you won the game even by a single point.
I agree with this take. I think this incentivizes scheduling teams you are confident in beating by double digits, rather than one you expect to beat, but could be a little closer.
I haven't seen that as a part of the new equation. Instead, I've interpreted that winning by >=10 would all be counted the same and as a "cover" or meeting expectation.It really doesn't. If you are expected to win a game by 4 and you win by 8 that's a good thing. Your ranking will go up. If you are expected to win a game by 20 and you win the game by 20 but you only get credit for winning by 10 that's a bad thing. Your ranking will go down.
Essentially what this does is it tells teams not to play anyone that they would be expected to beat by more than 10 points.
I haven't seen that as a part of the new equation. Instead, I've interpreted that winning by >=10 would all be counted the same and as a "cover" or meeting expectation.
I haven't seen that as a part of the new equation.
Yes, it will result in a better rating system--probably closer to the Sagarin ratings numbers (which I have always believed to be more accurate overall) than the RPI
I do believe the Sagarin system does also cap scoring margin--but, I believe not as low as 10 points.
I am sure coaches will schedule to their advantage under the new system. However, when you play 18 ACC level games and a handful of additional P5 OOC games between the ACC-Big challenge and a tourney or two there won't be any real advantage to playing any additional tougher OOC games. So, I don't see Pitt's OOC schedule changing in any significant way.
His "predictor" system uses of margin of victory, his basic rating does not. The gap between the two usually isn't very big by the end of the year. Last year Pitt ranked 189 and 192 while Nova, Duke, and Purdue were #1, 2, 3 in both.
I do think NCAA basically got it right with a 10 point run up the score limit.
Except it is easy to set a maximum expectation.Well if you understand the Sagarin ratings then you understand that if you play a team that you are supposed to beat by 20 points and you only beat them by 10 (or only get credit for beating them by 10) your rating will drop. Do that on multiple occasions and your rating will drop by a pretty large margin. Do it three or four times and your rating will drop by a full point. To put a "face" to it based on last season's Sagarin numbers (and obviously there is and will be more to it than this), one point was the difference between UCLA being 45th and squarely on the bubble and them being 55th and clearly being on the outside looking in. It's the difference between 16th Florida in a good spot for a top four seed and them being 24th and having no chance to get one.
It won't get rid of all those games, because if there is one thing that college basketball coaches love it's cupcakes. But the smart coaches, the ones who figured out the correct way to "play" the RPI are going to do the same thing with this new system and they simply are not going to play the really bad teams unless they are forced to.
His "predictor" system uses of margin of victory, his basic rating does not.
Except it is easy to set a maximum expectation.
By incorporating scoring margin and capping it, that is my indication, but to each their own.It is, but there is no indication that they are going to do that, because it would be extremely stupid.
But then again, it's the NCAA and they stuck with the RPI for many, many years after it was apparent to anyone with a basic understanding of basketball and math that the system didn't make any sense, so....
By incorporating scoring margin and capping it, that is my indication, but to each their own.
Like I said, they could do that but it would be stupid. It would actually make playing poorly against really bad teams less costly. Why on earth would you want to reward a team that plays poorly, maybe even loses the game, to a really bad team?
I'm not fluent in Sagarin, but he had UF at 29/34 in Predictor/Golden mean, but then 70 in ELO.
I can't find a summary on his site, but I know Pomeroy implemented a margin cap, or at least applied a significant falloff at some point, but certainly his cap was more than 10. I think maybe 20.
ELO doesn't use margin of victory. It's the system that Sagarin devised when the NCAA wanted to use computer rankings for the BCS but didn't want to include margin of victory. You can modify them in some ways, but in a pure ELO system the only things that matter is the rating of each team before the game was played and whether a team won, lost or tied the game. It was originally devised (and is still used) to do rankings of chess players, where there was no such thing as "home field advantage" or "margin of victory", you either beat your opponent or you don't.
ELO doesn't use margin of victory. It's the system that Sagarin devised when the NCAA wanted to use computer rankings for the BCS but didn't want to include margin of victory. You can modify them in some ways, but in a pure ELO system the only things that matter is the rating of each team before the game was played and whether a team won, lost or tied the game. It was originally devised (and is still used) to do rankings of chess players, where there was no such thing as "home field advantage" or "margin of victory", you either beat your opponent or you don't.
This is all true. Though white always has the advantage in chess and one of the great debates of the game is how great is that first move advantage. I assume ELO takes that into account?