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Marcus Carr...

Not to mention they only had 5 fouls so they could have been super aggressive to try to get a steal and if they got to 7 fouls, its a 1 and 1. Plus, Clemson had no TOs. Lets say Rutgers misses a shot with 9-10 seconds left, how good of a look is a college team going to get in that scenario? Really really bad decision.

9 to 10 seconds? That's more than enough time to to get all the way to the rim and possibly get an offensive board.
 
9 to 10 seconds? That's more than enough time to to get all the way to the rim and possibly get an offensive board.

No, because Clemson let Rutgers score on that possession, so they were down 4 points and had just 10 seconds left instead of 30 seconds. Obviously, Clemson staked the game on being able to get a defensive stop there, and they failed. Even with a best scenario outcome of Rutgers not scoring, with a six second difference on shot clock and game clock, it's a big gamble to let that much time expire. They had fouls to give, they could have tried to steal. Most coaches foul to stop the clock and extend the game in that situation.
 
No, because Clemson let Rutgers score on that possession, so they were down 4 points and had just 10 seconds left instead of 30 seconds. Obviously, Clemson staked the game on being able to get a defensive stop there, and they failed. Even with a best scenario outcome of Rutgers not scoring, with a six second difference on shot clock and game clock, it's a big gamble to let that much time expire. They had fouls to give, they could have tried to steal. Most coaches foul to stop the clock and extend the game in that situation.

I don't think it's a good strategy to just start fouling with the purpose of sending RU to the line to extend the game. In that situation, given the way the game was playing out & how bad RU was offensively, I think you play defense with the intent of getting a stop or turnover. With fouls to give, you play defense - aggressively - and try to get a stop/turnover.

Trailing at this point in the game, to say you are playing to "extend the game" is a misnomer imo. You are basically playing to have the ball last with a chance to win or tie. I think your chances are better at that point if you play defense as opposed to just putting RU at the line. (especially if it's Harper)
 
Trailing at this point in the game, to say you are playing to "extend the game" is a misnomer imo. You are basically playing to have the ball last with a chance to win or tie. I think your chances are better at that point if you play defense as opposed to just putting RU at the line. (especially if it's Harper)


Except playing it out the way that they did, and the way that you are advocating for, means that pick a number here, 30%, 35%, 40%, maybe more, of the time you get the ball last in a situation where you DON'T have a chance to win or tie.

That's the problem with that strategy. If the other guys are better than you on that one possession you have lost the game. Even if you are better than they are on that possession, all you have done is given yourself a chance, one chance, to tie or win with a three.

If you are losing, the more possessions there are the greater chance you have of winning. The fewer possessions that there are the less chance you have of winning.
 
Except playing it out the way that they did, and the way that you are advocating for, means that pick a number here, 30%, 35%, 40%, maybe more, of the time you get the ball last in a situation where you DON'T have a chance to win or tie.

That's the problem with that strategy. If the other guys are better than you on that one possession you have lost the game. Even if you are better than they are on that possession, all you have done is given yourself a chance, one chance, to tie or win with a three.

If you are losing, the more possessions there are the greater chance you have of winning. The fewer possessions that there are the less chance you have of winning.

If you're down 2 and your opponent has the ball with roughly 40 seconds to play, getting the ball back with a chance to win or tie is pretty much the best you can hope for.

A lot depends on the opponent. RU was tight as hell in the last 5 minutes of that game last night.
 
If you're down 2 and your opponent has the ball with roughly 40 seconds to play, getting the ball back with a chance to win or tie is pretty much the best you can hope for.


It's like as if you can't understand that getting the ball two or three or even four times is better than getting the ball just once.
 
It's like as if you can't understand that getting the ball two or three or even four times is better than getting the ball just once.

It's like you can't understand the object of the game is to win. Not to add possessions.

Get a stop & get a basket against a RU team that shot 38% from the field and committed 14 turnovers. If they get in the bonus, they are just going to get the ball to Harper, then you go down 4 & RU wins anyway.
 
It's like you can't understand the object of the game is to win. Not to add possessions.


When you are losing, adding possessions helps you have a chance win.

The fact that you can't seem to understand that is odd, seeing as to how it's such a basic concept.

Do you have a better chance to outscore the other team by two or more points if there is one possession left in the game, or three, or five, or fifty? Answer that question correctly and everything will fall into place for you.
 
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